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How do 3D renderers simulate realistic lighting effects in computer-generated im
3D renderers simulate realistic lighting effects in computer-generated imagery by replicating how light interacts with surfaces in the real world. This involves considering factors such as light sources, shadows, reflections, refractions, and global illumination. Renderers use algorithms to calculate the paths of light rays as they bounce off surfaces and interact with materials, resulting in lifelike lighting and shading effects in the final rendered image.
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