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Physically-based rendering
Posted by jazzteene on March 17, 2023 at 1:36 pmPhysically-based rendering (PBR) is a rendering technique that aims to simulate real-world lighting and materials. PBR takes into account factors like the reflectivity, roughness, and metallicness of materials, as well as the way light bounces around a scene. PBR is used in many applications, including product visualization, architectural visualization, and automotive design.
erica replied 3 months, 3 weeks ago 15 Members · 26 Replies -
26 Replies
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PBR necessitates a high degree of precision and realism in both the materials and the lighting environment, which may be accomplished via the use of sophisticated algorithms and simulations. Typical uses include video games, architectural visualization, product design, and cinema & animation.
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Thank you for sharing this informative post about physically-based rendering (PBR). It’s fascinating to learn about how PBR can simulate real-world lighting and materials, and take into account factors like reflectivity, roughness, and metallicness.
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thank you for sharing. I’ll just add a little information. PBR isn’t easy. for complicated scenes with multiple objects and light sources, it takes a lot of processing resources and time to set up and render. PBR procedures also have a steep learning curve and need physics, math, and programming knowledge
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Thank you for sharing this information about Physical based rendering.
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Nice I would like to learn more about PBR thanks for sharing
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