• Physically-based rendering

    Posted by jazzteene on March 17, 2023 at 1:36 pm

    Physically-based rendering (PBR) is a rendering technique that aims to simulate real-world lighting and materials. PBR takes into account factors like the reflectivity, roughness, and metallicness of materials, as well as the way light bounces around a scene. PBR is used in many applications, including product visualization, architectural visualization, and automotive design.

    erica replied 3 months, 3 weeks ago 15 Members · 26 Replies
  • 26 Replies
  • Jr.

    Member
    March 28, 2023 at 7:32 pm

    PBR necessitates a high degree of precision and realism in both the materials and the lighting environment, which may be accomplished via the use of sophisticated algorithms and simulations. Typical uses include video games, architectural visualization, product design, and cinema & animation.

    • jazzteene

      Member
      April 1, 2023 at 5:29 pm

      THANKS FOR THE ADDITIONAL INFO

    • erica

      Member
      January 18, 2024 at 1:23 pm

      thankyou for info

  • rafael

    Member
    March 29, 2023 at 10:27 am

    Thank you for sharing this informative post about physically-based rendering (PBR). It’s fascinating to learn about how PBR can simulate real-world lighting and materials, and take into account factors like reflectivity, roughness, and metallicness.

    • jazzteene

      Member
      April 1, 2023 at 5:29 pm

      THANKS FOR THE ADDITIONAL INFO 🙂

  • JohnHenry

    Member
    March 29, 2023 at 10:32 am

    Thank you for sharing

    • jazzteene

      Member
      April 1, 2023 at 5:29 pm

      WELCOME JOHN

  • maureen

    Member
    March 29, 2023 at 4:18 pm

    thank you for sharing. I’ll just add a little information. PBR isn’t easy. for complicated scenes with multiple objects and light sources, it takes a lot of processing resources and time to set up and render. PBR procedures also have a steep learning curve and need physics, math, and programming knowledge

    • jazzteene

      Member
      April 1, 2023 at 5:29 pm

      THANKS FOR THE ADDITIONAL INFO :))

      • maureen

        Member
        April 3, 2023 at 4:32 pm

        sure 🙂

  • Aeronn

    Member
    March 29, 2023 at 4:20 pm

    Thank you for sharing this information about Physical based rendering.

    • jazzteene

      Member
      April 1, 2023 at 5:29 pm

      GLAD IT HELPS YOU BRU

  • Neil

    Member
    March 29, 2023 at 4:31 pm

    Thank you for in information!

    • jazzteene

      Member
      April 1, 2023 at 5:29 pm

      WELCOME NEIL

  • Ruztien

    Member
    March 31, 2023 at 5:14 pm

    Thank you for sharing this!

    • jazzteene

      Member
      April 1, 2023 at 5:30 pm

      NO PROB RUZ

  • zeus

    Member
    March 31, 2023 at 5:35 pm

    Thanks for the information

    • jazzteene

      Member
      April 1, 2023 at 5:30 pm

      WELCOME ZEUS

  • adrian

    Member
    March 31, 2023 at 5:51 pm

    Thank you for sharing!

    • jazzteene

      Member
      April 1, 2023 at 5:30 pm

      WELCOME ADRIAN

  • jaednath

    Member
    April 1, 2023 at 5:32 am

    Nice I would like to learn more about PBR thanks for sharing

    • jazzteene

      Member
      April 1, 2023 at 5:30 pm

      ME TOOO!!

  • Jonathan

    Member
    April 3, 2023 at 4:39 pm

    Thanks for the information

  • ainz

    Member
    January 16, 2024 at 12:11 pm

    Thanks for the information

  • dennise123

    Member
    January 17, 2024 at 9:27 am

    Thank you for sharing.

  • erica

    Member
    January 17, 2024 at 9:49 am

    Thank you for sharing

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